On a recent cross-country train trip I wanted to see if I could travel light and keep my Nintendo Switch Lite powered all day using the Anker 737 (PowerCore 24K). I’m obsessed with compact gear that actually works in real-world use, so I took notes on runtime, charging behavior, and the small annoyances that don’t show up on spec sheets. Here’s what I learned — practical, hands-on, and written for anyone who wants gaming on the move without hunting for power outlets every few hours.

Why the Anker 737 (PowerCore 24K) seemed like a good fit

The Anker 737 is popular because it strikes a balance between capacity and portability. With a 24,000 mAh capacity (nominal) and 140W max output across its ports, it looks like overkill for a low-power device like the Switch Lite. That said, big capacity doesn't always translate into useful hours of gaming — conversion losses, voltage stepping, and real device draw matter.

Model Anker 737 (PowerCore 24K)
Capacity (nominal) 24,000 mAh / ~86.4 Wh (at 3.6V nominal)
Max output 140W total (USB-C PD ports shared)
Ports Two USB-C PD, two USB-A
Passthrough Yes — can charge while discharging (with some limitations)

How I set up the test

I kept the test intentional and repeatable. I used my Switch Lite with the most common travel scenario in mind: continuous gameplay (moderate settings), Wi‑Fi on, and the screen brightness set to about 60% — roughly what I'd use while in a train cabin with ambient light. I charged the Anker 737 to 100% and started recording elapsed time from a full Switch Lite battery.

Accessories I used:

  • Official Nintendo USB-C cable (in good condition)
  • High-quality USB-C to USB-C cable rated for PD
  • Switch Lite running a mix of games with average CPU/GPU load
  • The Switch Lite draws notably less power than an OLED or a docked Switch. In typical gameplay it sits around 6–8W depending on the game and brightness; more demanding titles or online play can push that a bit higher.

    Real-world numbers: runtime and charges

    Here are the practical results I observed:

  • From 100% to 0% on the Switch Lite, a full charge from the Anker 737 gave me roughly 5 to 6 full charges. That matches expectations: 86.4 Wh in the power bank, minus conversion losses (I saw roughly 80–85% efficiency when delivering power to the Switch Lite), and the Switch Lite battery is ~13.6 Wh (4,060 mAh at 3.7V). Simple math: 86.4 Wh * 0.82 ≈ 70.8 Wh usable / 13.6 Wh ≈ 5.2 charges.
  • In continuous play, the Switch Lite ran for about 3.5–4.5 hours from a single full battery, depending on the game and brightness; with the Anker 737 attached and set to charge, I extended total playtime across the trip to more than 18 hours (with intermittent breaks) before the power bank needed recharging.
  • Passthrough charging (using the 737 to both charge the Switch and be plugged into a wall) worked fine for top-ups, but the 737’s input and output power balancing meant charging the power bank itself was slower if it was simultaneously powering the Switch.
  • Important technical notes — efficiency and PD behaviour

    Some technical quirks matter in a travel scenario:

  • Voltage conversion and efficiency: The 24,000 mAh rating is at a low internal voltage; after stepping up to USB 5V/9V via PD, usable energy drops. Expect ~80% usable energy in real use.
  • Power delivery negotiation: The 737 supports PD so it will negotiate with the Switch Lite to deliver the appropriate voltage/current. The Switch Lite caps charging internally, so the power bank won’t “overfeed” it — it supplies the negotiated level and the console manages the rest.
  • Passthrough charging: The 737 supports charging while discharging, but the available input power is split. If you plugin a wall adapter rated at say 60W while the Switch draws 10W, the net charging speed for the power bank will be reduced. For best results, charge the 737 fully before long sessions or accept slower recharge when topping up mid-trip.
  • Practical tips for a cross-country train trip

    Based on my hands-on time, here are the things I'd do to make the most of the Anker 737 on a long train ride:

  • Carry a short, high-quality USB-C to USB-C cable. Long thin cables on a moving train can be a nuisance; a short one reduces tension and tangling.
  • Start the day with the 737 charged to 100%. You’ll get maximum number of top-ups for the Switch Lite this way.
  • If you plan to charge the 737 onboard via seat power, bring a decent wall charger or a car/rail adapter that supports high wattage PD — slower chargers will lengthen the recharge time significantly.
  • Use airplane mode or limit Wi‑Fi when you don’t need online features to reduce the Switch Lite’s power draw and squeeze extra hours out of the power bank.
  • If you need continuous play overnight and will rely on the 737, keep an eye on temperatures. Fast charging and discharging can warm the battery pack; don’t tuck it under a pillow or cover it tightly.
  • Comparisons and whether it’s overkill

    Is the Anker 737 overkill for a Switch Lite? Maybe. If you only want one full additional charge or two, a smaller power bank (10,000–15,000 mAh) might be lighter and cheaper. But for cross-country travel where you may not have reliable access to plugs, the 737’s large capacity translates to multiple full charges and peace of mind.

    For me, the decision came down to use case. I prefer the extra headroom: during long travel days I like to share juice with a phone, top up my earbuds, or keep the Switch Lite going through multiple stretches of gameplay. The 737 gives that flexibility without needing to manage multiple smaller packs.

    Final practical checklist before you leave

  • Charge the Anker 737 and your Switch Lite overnight.
  • Pack a reliable USB-C PD cable and a short spare cable.
  • Set Switch brightness and background tasks to sensible levels for travel.
  • Know where the train’s outlets are (some coaches have none) and plan accordingly.
  • Keep the power bank accessible in a seat pocket or bag compartment so you can plug/unplug without unpacking everything.
  • If you want me to test other power banks against handhelds or try this setup with a docked Switch (which has different power needs), tell me which models to compare and I’ll run a side-by-side. I also test cable quality and real passthrough limits if you want deeper numbers.